This portfolio piece was created as part of my master’s degree in video games, for a game project I did with other people: Euphonia
These pieces were made to be useful to the level art. As they follow the same process, they have various utilities, like building a bridge, or bringing life to an ant colony.
Manie possibilities are possible, as long as the process needed includes a spline component with PCG in Unreal.
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Meshs credits :
https://www.artstation.com/schneider7
https://www.artstation.com/lililebrun
Screenshot of different PCG usage
Screenshot of the Electric pipe